Mass Effect 2 - PC XB360/N7 Assignments
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N7 Assignments
Side Quests or Side Missions are considered Assignments in game. If you pause the game, enter the Journal section, then flip the tap to the right of Missions (main story) you'll find a list of your active Assignments. These are optional tasks that you can undertake to earn more experience, credits, minerals, and even morality points. These assignments are broken into two categories, City or N7. N7 Assignments which are usually a bit more involved. Most will be discovered by scanning planets, while others will appear on your personal terminal as emails or others may simply be chained to specific missions.
You'll discover many of these assignments as you traverse the galaxy. Most are acquired by scanning planets while others will be emailed to your Private Terminal aboard the Normandy. Then there are a few that are unlocked only by completing other missions. Know that some of the clusters will not appear on your Galaxy Map. You'll need to purchase 4 star charts from Baria Frontiers on Illium to view the hidden clusters. Follow the directions to a mission's planet listed below. Once there, you'll need to scan the planet for an anomaly and then set a probe on that location before you can land. Do this to start most of the missions listed below.
Note: Some of the clusters listed below will not appear at the start of the game. You will need to purchase the 4 star charts from the vendor on Illium to reveal these additional cluster on your Galaxy Map.
Abandoned Mine
| Abandoned Mine | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Minos Wasteland | Fortis | Aequitas |
When you land on Aequitas, make your way into the cave and kill the husks that appear. Collect the Iridium on your right then proceed down the tunnel to the right. Pick up the Iridium around the bend and then take out the small horde of husks that begin to stand further down the tunnel. Head towards the ramp and kill the enemies that appear around it. Collect the Iridium to the left of the ramp then climb it and open the locker on the table to earn some Credits.
Follow the tunnel down deeper into the mine. You'll find another batch of Iridium to collect along the way. Continue through and around until you find a tall cavern. You'll be attacked by a ton of Husks here. Stay back and pick them off from a distance to avoid being surrounded and overtaken by them. Use area affecting powers to hit multiple enemies at once. You need to make your way into the small room in the back when the husks thin out. There's a locker to be bypassed to collect some Credits. In the next room you'll find a strange Geth device in the middle with a bomb to the right. Shoot the bomb to destroy the device and complete the assignment.
Reward: +125XP & 3750 Credits
Abandoned Research Station
| Abandoned Research Station | |||
| Start By | Cluster | System | Planet |
| Complete the Wrecked Merchant Freighter assignment and you will receive an Email about this mission. | Eagle Nebula | Strabo | Jarrahe Station |
When you step aboard the Jarrahe Station, you quickly discover that the entire crew has been killed by the station's virtual intelligence. Proceed around the hallway into the unlocked Processing room. Collect the Iridium from the counter then use the control panel to unlock the other door in the hallway. Head through this door which will lead you into the central hub. Unfortunately the VI Mainframe is locked within the small room in the middle. You'll need to unlock it by restoring power via the three room around the hub. Go to the left and into the Research Lab first.
Enter the Research Lab and grab the Iridium from the counter. Use the terminal to restore the power but doing so will lock you inside. On the right side of the room, you'll find windows that look down into a room below. Approach the four computer consoles that overlook the room. Each of the computers rotates a different reflector that can be seen in the room below. The idea is to bounce the energy beam around the room with the reflectors and destroy the computer in the back. Starting from the right most console, bounce the beam to the left. Rotate the second reflector so the beam missing it and passes it by. Rotate the third reflector so it bounces the beam into the back corner of the room. Then rotate the fourth beam to bounce it to the right and into the console. You may now exit the room and return to the central hub.
Make your way into the Engineering area. Go into the room on the right to collect the Credits from the lockers. Now proceed up the long hallway while avoiding the hot steam. Round your way up the ramp to find the power console at the top. Once you've activated it, simply leave Engineering without having to worry about the steam.
Finally proceed into the Living Quarters. Head into the back right room and activate the power which will then lock you into this small room. Use the three computer console in front of the orange screen. Play around with them until you've unlocked all 5 doors. Go into the door opposite of yours to collect some Credits then head back out into the central hub.
Once you've reactivated all the power to the central hub, interact with the console in the middle to unlock the doors to the mainframe. Enter the small room and turn off the VI Mainframe to complete the mission. Completing this mission will unlock the Hahne-Kedar Facility assignment.
Reward: +125XP & 3750 Credits
Anomalous Weather Detected
| Anomalous Weather Detected | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Pylos Nebula | Dirada | Canalus |
Find the anomaly on Canalus and land on the planet. Bring Tech oriented characters with you as Geth will be you only enemies here. This is an extremely hazy planet which makes it incredibly hard to see. Use your radar (push in on right stick) to follow the objective arrow to keep yourself on the right track. Know however that there is about 2000 Palladium strewn about the planet to find if you wish to wander around and find all the containers.
Push toward your objective: a large Geth device which is shooting up into the sky. You'll encounter two strong Geth attacks while climbing hills on your way toward the weather device. Use cover and the target highlights to spot the Geth through the haze. Perform Tech powers to chew through Geth's with shields and armor. Push forward and upward toward the device. When you finally reach the control panel at the top, simply interact with it to shut the machine down and complete the mission.
Reward: +125XP, Shield Damage Protection Upgrade, 3750 Credits
Archeological Dig Site
| Archeological Dig Site | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Rosetta Nebula | Enoch | Joab |
Know that the Rosetta Nebula is only revealed during Jacob's loyalty mission.
As soon as you land on Joab, you'll be attacked by Blue Sun Mercs. Take cover by your shuttle and pick the enemies off. Once the area is quiet, explore the area to the left to collect the 2 crates of Element Zero by the Markos. Now enter the door the Blue Suns were pouring out of. Inside you'll face more Blue Suns. The ones that appear on the ramp to the left are hard to hit from down below so once the rest of the targets are cleared, make your way up the ramp to finish off the enemies up here. When the large room is cleared, head back down to the lower level to do some collecting. From the entrance; to the left you'll find a personal locker with Credits inside. Go to the right side to find another locker with Credits and a Med-Gel on the table. Head back up the ramp and into the door on the left. You'll find more Credits within the locker here. Now follow the ramp the rest of the way up and then go down the tunnel and through the door at the bottom.
Fight your way around this large room. You'll meet heavy resistance on the far side. Before going through the door on the opposite end, collect the Element Zero to the right of the exit and read the PDA to the left to unlock the MSV Strontium Mule assignment. Proceed through the door to find the Prothean relic. Interact with it to complete the mission.
Reward: +125XP & 3750 Credits
Blood Pack Base
| Blood Pack Base | |||
| Start By | Cluster | System | Planet |
| Complete the Blood Pack Communications Relay assignment and you will receive an Email about this mission. | The Shrike Abyssal | Xe Cha | Zada Ban |
Travel to Zada Ban. Upon landing, Edi will tell you of a power signature that could be used to destroy the base. Cross the narrow stone bridge and pick up the Palladium to the left. Take the ramp down to the lower level where you'll face a slew of vorcha mercs. Fight your way down the lowest level and defeat them all. Pick up the Palladium around to the left then work your way across the next bridge.
You'll be attacked halfway across this bridge. Take cover behind the rocks and pick off your enemies. Defeat them and push your way into the cave on the other side. Inside the large cavern you'll be attacked by more vorcha and a heavily protected krogan. Blast your way through his shields and armor with powers then finish him off. Once the area is clear, collect the Palladium from the back of the cavern then shoot the four containers that surround the structure in the middle. As soon as all four are destroyed, quickly flee the cavern the same way you entered before it explodes to complete the mission.
Reward: +125XP, 3750 Credits, & Heavy Weapon Ammo Upgrade
Blood Pack Communications Relay
| Blood Pack Communications Relay | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Crescent Nebula | Lusarn | Tarith |
When you land on Tarith, Edi will inform you that your radar will not work here. On top of this, there is a thick fog which makes it difficult to see that far in front of you. Follow the narrow rock path to the first beacon. Activate it so it will project an energy beam to the next beacon. Since you don't have radar, follow the beam of light to the next beacon. Activate each beacon you come to which will then lead you to the next beacon. If you want to earn some Platinum; always explore forks in the path.
Keep following and activating the beacons. You'll go up and down a few mountains and eventually they will lead to you the relay where you'll find a Blood Pack camp. Kill the enemies here then hack into the communication terminal to shut it down. Completing this mission will unlock the Blood Pack Base assignment.
Reward: +125XP & 7500 Credits
Blue Suns Base
| Blue Suns Base | |||
| Start By | Cluster | System | Planet |
| Complete the MSV Strontium Mule assignment and you will receive an Email about this mission. | Sigurd's Cradle | Decoris | Sanctum |
Blue Sun Mercs will immediately attack when you land on Sanctum. Take them out then collect the Iridium to the right of the door that leads into the base. When you are ready, proceed inside. Fight your way down to the lower level of this entrance. Go into the room on the right to find the wallsafe by the beds and open it to collect some Credits. Step back out into the entrance hall and proceed through the opposite doorway into the Mess Hall.
Enemies will flood into the mess hall as you cross it. Use the tables as cover and take out the mercs. Proceed into the cave and pick up the Iridium on your left. Follow the tunnel out into the open cavern. You'll find three more crates of Iridium strewn about here and some Heavy Weapon Ammo by the door. Continue through this door to find yourself in a large warehouse like room. You'll be attacked by two heavy mechs here. Take cover and focus on them one at a time. Use Heavy Weapons if you have them. Fight your way to the opposite end of the garage. Before bypassing the door in the middle, go into the small room to the left and open the wallsafe to collect some Credits. Now hack into the door in the middle and use the terminal to shut down the distress beacon. Completing this mission will unlock the Javelin Missiles Launched assignment.
Reward: +125XP & 3750 Credits
Captured Mining Facility
| Captured Mining Facility | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Crescent Nebula | Zelene | Helyme |
Land on Helyme and make your way into the facility built into the mountain. Go through the doorway on the right and fight your way through the first wave of enemies. Watch out for any vanguards among them. Once clear, go to the back and head left to find yourself on a ledge where you can pick up some Palladium. Now proceed back to the right and bypass your way through the door there.
Follow the corridors around and out into a larger open area. Defeat the enemies and find your way to the mainframe in the middle. Hack into it and then decrypt the data. Doing so will only start the decryption process. You'll need to fend off enemies as the data is decrypted. Find some cover and begin to mow through enemies as they rush you. Eventually you'll face one merc with shields and armor. Use powers to tear through both defenses and finish them off before they can replenish their shields. Defeat all the enemies when the decryption is complete, collect the data from within the mainframe to complete the mission.
Reward: +125XP & 15000 Credits
Eclipse Smuggling Depot
| Eclipse Smuggling Depot | |||
| Start By | Cluster | System | Planet |
| Complete Patriarch Assignment | Hourglass Nebula | Faryar | Daratar |
When you arrive on Daratar, bring a couple of Tech heavy squadmates with you as you'll be fighting mechs here. This mission involves destroying three Heavy Mechs before they can destroy 20 crates. This can prove difficult. You'll want to take them down one at a time as quickly as possible. Use powers like Overload to cut through their shields and then use Warp to tear through their armor. Once you've disabled their shields and armor, use your most powerful attack to finish off their health. Repeat this for all three mechs as fast as you can. The most crates survive the battle, the more credits you'll earn. After the mechs have been destroyed, search the area to pick up the 500 Element Zero and the Heavy Weapons Ammo.
Reward: 125XP & 180 credits per crate that is save.
Endangered Research Station
| Endangered Research Station | |||
| Start By | Cluster | System | Planet |
| Scan | Caleston Rift | Solveig | Sinmara |
This is a simple mission that really only involves solving a small puzzle. Proceed across the walkways to the large platform. Stand in front of the control switch directly in the middle of the platform. Look to your left to see the Cooling Unit., in the back middle you'll see the Shield Unit, and to the right you'll see the Generator Unit. The controls in the center of the platform control the power which can only go to one unit at a time. If you interact with the center controls, you'll see a pipe glow yellow. Each time you touch this control panel, the power will change to a different unit as seen by which way the yellow pipe is going.
Use the controls in the center to get power to the Cooling Unit. Once it has power, activate the Cooling Unit then move the power around to the Generator Unit. With the cooling in effect and power supplied to it, turn on the generator. Now use the central controls to get power to the shield unit which needs the generator on to activate. Rotate the power around to the shield unit then activate it to rescue the research station.
Reward: +125XP & 3750 Credits
Hahne-Kedar Facility
| Hahne-Kedar Facility | |||
| Start By | Cluster | System | Planet |
| Complete the Abandoned Research Facility assignment and you will receive an Email about this mission. | Titan Nebula | Haskins | Capek |
When you land on Capek, you'll find yourself outside the massive facility. Make your way across the canyon floor towards the entrance to the building. Kill the mechs that attack you at the doorway then proceed inside. Step into the room directly in front of you to collect the Med-Gel and open the wallsafe to grab some Credits. Continue through the door to the right and make your way across the platform to the back side of this large room. Pick up the Element Zero on your right. Loop around to the left and fight your way down and through the maze of crates. You're aiming for the opposite corner. Just before you go up the ramp to the exit, pick up the Element Zero to the right of it.
Go through the door and then just step down the small ramp under the upper ones and pick up the Element Zero in the corner. Now climb your way upwards to the control room. In the back corner you'll find the terminal that controls the assembly line. Hack into it to shut this place down and destroy all the mechs. Doing so will complete the assignment.
Reward: +125XP & 3570 Credits
Imminent Ship Crash
| Imminent Ship Crash | |||
| Start By | Cluster | System | Planet |
| Private Terminal Email | Pylos Nebula | Nariph | MSV Broken Arrow |
You'll be fighting Geth during the mission so be sure to bring Tech oriented squadmates with you. This mission involves restarting a ship before it crashes. The first room has three geth. There is also a med station here, and some Iridium hidden behind some crates. Use the terminal to unlock the door. The next room is the engine room which is a larger room and any previous one. Head down the ramp then take out the Geth on the platforms above you. Once they are dead, quickly reactive the first power conduit on your right. You'll need to be completely still for a few moments while you restart it. If you are shot it will interrupt the process and cause you to start from scratch. This is why it's important to take out the Geth first. Know that the Geth on the platforms will reappear though. There is an infinite supply of them which means you cannot kill them all. Just kill then then quickly restart the power conduit before more Geth arrive.
Once you've started the first conduit, use the ramp to the left of the broken bridge to reach the opposite platform. The ramp is actually a bunch of pipes, but you can walk on them. Next to the ramp, with the other boxes here, is some more iridium. Kill the Geth on the platforms again then restart the conduit here. After you have restarted both power conduits, head up to the top platform and restart the engines to complete the mission.
Reward: +125XP & 7500 Credits
Javelin Missiles Launched
| Javelin Missiles Launched | |||
| Start By | Cluster | System | Planet |
| Complete the Blue Suns Base assignment and you will receive an Email about this mission. | Sigurd's Cradle | Skepsis | Franklin |
As soon as this level begins, a timer will appear and you'll only have 5 minutes to complete the level. You'll need to quickly blast your way through the base. Keep moving and plowing through enemies as you push towards one massive room. You'll need to defeat the commander here to access the missile control panel on the opposite side of the room. Use powers to tear through his shields. Kill everyone in the room then proceed into the small room where you'll find the missile controls.
It turns out you only have time to stop one of the two missiles. You'll need to make a choice, save the colony or save the spaceport. Saving the colony will protect the civilians while saving the spaceport will protect the Alliance's assets. The choice is yours.
Reward: +125XP & 3750 Credits
Lost Operative
| Lost Operative | |||
| Start By | Cluster | System | Planet |
| Private Terminal Email | Omega Nebula | Fathar | Lorek |
Know going into the mission that you will be facing organic enemies. Equip a team with Cryo, Incendiary, and/or Shredder Ammo to make the mission a lot easier. Once you land on the Lorek planet, grab the Refined Platinum near your starting position then head through door on your right. Quickly take cover as mercs flood into the room from the opposite side. Use powers to chew through their shields then finish them off with your firearms.
Carefully fight your way through the small station. Eventually Mori, the base leader, will come out through a back door. He has biotic powers so be careful. Know that he will also refresh his shields frequently so once you knock them down, be sure to quickly finish him off before they come back up again. Proceed through the door he came through once the area is cleared of enemies. Hack through the door to find the Cerberus operative dead on the table. To the left you'll find data from his interrogation. Know that giving the data back to Cerberus will give you additional credits.
Reward: +125 XP
Mining the Canyon
| Mining the Canyon | |||
| Start By | Cluster | System | Planet |
| Scan | Caleston Rift | Talava | Taitus |
When you land on Taitus, you'll find a powered down heavy mech nearby. You'll need to bypass the abandoned mech's controls to get it running again. However, you will also need to provide it with power to make it move. You'll find a Power Cell by the shuttle. Pick it up and then put it into the heavy mech. This will make the mech stand and destroy the nearby boulder with its guns. The mech will then march up the hill automatically. Follow the mech up the canyon where it will run out of power at the top. You'll find a second Power Cell off to the right of the mech. Grab it and apply it to the mech to make it continue its march.
The heavy mech will stop for a second time partway down into a ravine. Explore to the left of the base of the ravine to find the next Power Cell along with a pair of varren. Kill the beast then bring the Power Cell back to the mech. It will then walk down into the canyon and to the right only to stop a third time. Pick up the Power Cell off to the right and give it to the mech. The machine will now blast through the rock wall in front of it then overheat and explodes itself so keep your distance.
Proceed into the cavern the mech reveal to and grab the Platinum to complete the assignment.
Reward: +125XP & 7500 Credits
MSV Estevanico
| MSV Estevanico | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Hourglass Nebula | Ploitari | Zanethu |
Here you'll find yourself on a crashed ship that titters on the ledge of a mountain. You'll goal is to navigate the wreckage and retrieve the data from the mainframe before the ship topples off the cliff. Look down and to your right to see a slab of the roof dangling. Shoot this to make it fall which creates a bridge below. Use the angled support beams to make your way around and across this bridge you just made. Along the way to the mainframe, you'll find a number of crates filled with Iridium for you to collect. After you're little bridge, take the next support beam up and begin to make your way towards the front of the ship. You'll go up, down, around, back up, then down in order to get to the front of the ship. You'll see that there is a blinking red light there, this is your destination. Just keep moving towards it. When you reach the mainframe, interact with it to complete the mission.
Reward: +125XP & 3750 Credits
MSV Strontium Mule
| MSV Strontium Mule | |||
| Start By | Cluster | System | Planet |
| Found during the Archeological Dig Site assignment. | Omega Nebula | Arinlarkan | MSV Strontium Mule |
As soon as you enter the ship you'll be attacked by Blue Sun Mercs. Fight your way through them and proceed through the door at the opposite end. Fight your way up and into the room with the three locked doors. Bypass computer terminal up the ramp to unlock the doors. Head through the door in the middle to find the engine room. Kill all the enemies here then return to the junction. Make your way through either door to the sides and up the stairs to the upper level. Kill all the enemies here then go down the long hallway to find another locked door in front of you. Go around to the right of it and hack the computer terminal there to unlock the door to the bridge. Enter the bridge and kill all the enemies here then read the Captian's log.
From reading the captain's log, you'll learn the code to access the payload. Leave the bridge and make your way to the opposite end of the upper level. Fight your way through the door to the back left. You'll find the payload here but before you open it, hack the doctor's cabinet to the left to acquire the Heavy Skin Weave Upgrade. Now open the payload to complete the mission. Completing this assignment will unlock the Blue Suns Base assignment which you will receive and email for as soon as you return to the Normandy.
Reward: +125XP & 3750 Credits
Quarian Crash Site
| Quarian Crash Site | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Hades Nexus Nebula | Sheol | Gei Hinnom |
This mission pits you against hordes of varren so bring biotic oriented characters with you. You'll land in a small abandoned camp. Pick up the Med-Gel and the Palladium then proceed along the path leading out of the camp. This path will lead you to a clearing where you'll find a wounded quarian. Stabilize her then get ready to defend her. Varren will begin to appear. Your job is to keep the quarian alive until the shuttle lands in the clearing and you can get her out of there. Use biotics to toss the varren around and keep them away from the helpless quarian. Incendiary Ammo also works well against them. Keep the creatures off the quarian and when the shuttles lands, approach it and board to complete the mission.
Reward: +125XP & 7500 Credits
Wrecked Merchant Freighter
| Wrecked Merchant Freighter | |||
| Start By | Cluster | System | Planet |
| Scan Planet | Eagle Nebula | Amun | Neith |
As soon as you land on Neith, salvage the wrecked to the far left and right to collect some Credits. Move around the right side of the large rock in the middle of the area to find some Platinum. Work your way to the far end of the crash site. Deactivate the beacon as there's no one here to save. Now begin to head back to the shuttle. You will be attacked by mechs along the way back however. Use cover and keep pushing forward. There is basically an infinite amount of mechs here so you want to keep moving forward. As you near the shuttle you'll encounter a heavy mech. Fan your team out and lay into it until you've dropped the machine. Thin out the basic mechs and make a run for the shuttle. Again, simply standing around will just draw more mechs to your location. Get onto the shuttle to complete the mission. Finishing this mission will trigger an email to appear on your private terminal aboard the Normandy which will unlock the Abandoned Research Station assignment.
Reward: +125 & 3750 Credits

